Harpoon V: Modern Tactical Naval Combat 1955 - 2020
Year: 2020 Language: english Author: Larry Bond, Chris Carlson Genre: Manual Publisher: Admiralty Trilogy Group Format: PDF Quality: Scanned pages Pages count: 138 Description: Harpoon is the flagship of the Admiralty Trilogy Group's games. First published in 1980, it has undergone several major revisions, with the last, Harpoon4.1, being printed in the late 1990s. Although the system has remained fairly stable, naval technology has continued advancing, and there have been further developments in the game systems as more information has been acquired. Harpoon 5 consolidates this knowledge and standardizes Harpoon with the other products. The era of modern naval combat began on October 21, 1967 when Egyptian missile boats launched four Soviet made Styx surface-to-surface missiles and sank the Israeli destroyer Eilat at a range of 13.5 nautical miles. The face of naval warfare changed forever! Harpoon 5 handles all aspects of modern maritime combat: surface, sub-surface, and air. Harpoon 5 is a system of detailed but comprehensible rules covering the many facets of modern naval actions. Consistent rating systems and evaluations of the capabilities of modern naval vessels, aircraft, submarines, and helicopters make it possible to achieve realistic results when simulating known situations, by extension Harpoon 5 also achieves realistic results with hypothetical scenarios.
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Harpoon V Modern Tactical Naval Combat 1955-2020.pdf
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Harpoon V: Modern Tactical Naval Combat 1955 - 2020
Year: 2020
Language: english
Author: Larry Bond, Chris Carlson
Genre: Manual
Publisher: Admiralty Trilogy Group
Format: PDF
Quality: Scanned pages
Pages count: 138
Description: Harpoon is the flagship of the Admiralty Trilogy Group's games. First published in 1980, it has undergone several major revisions, with the last, Harpoon4.1, being printed in the late 1990s. Although the system has remained fairly stable, naval technology has continued advancing, and there have been further developments in the game systems as more information has been acquired. Harpoon 5 consolidates this knowledge and standardizes Harpoon with the other products.
The era of modern naval combat began on October 21, 1967 when Egyptian missile boats launched four Soviet made Styx surface-to-surface missiles and sank the Israeli destroyer Eilat at a range of 13.5 nautical miles. The face of naval warfare changed forever!
Harpoon 5 handles all aspects of modern maritime combat: surface, sub-surface, and air. Harpoon 5 is a system of detailed but comprehensible rules covering the many facets of modern naval actions. Consistent rating systems and evaluations of the capabilities of modern naval vessels, aircraft, submarines, and helicopters make it possible to achieve realistic results when simulating known situations, by extension Harpoon 5 also achieves realistic results with hypothetical scenarios.
Contents
Screenshots
Harpoon V Modern Tactical Naval Combat 1955-2020.pdf
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